MudShark 7 – Release Notes

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Version 7 | Release Notes

VERSION 7.0.17.0

15th April 2019

IMPROVEMENTS & FIXES

  • Improved the process when importing a PDF with embedded images, so you have more awareness and control when importing your plan.
  • Improved how you can edit linear paths, so you can now adjust altitudes after it is transmuted.
  • Improved how heat maps are calculated, the point density has more refined maximum and minimum altitude.
  • Fixed a rare issue where MudShark would keep processing indefinitely when producing the visual overlay during boundary input, if that input involved shallow arcs.
  • Fixed an issue when heat maps weren’t generated for some projects.
  • Fixed an issue where using Offset tools were causing the extended corners to chamfer.

VERSION 7.0.11.0

19th February 2019

measurement tools

Take advantage of the new Measurement Tools now available in MudShark. Use these tools to measure an Area, a Length or Count elements on a site.

The measurement tools are in the ribbon, on the Home tab within the Takeoff group.

Measuring an Area

  • When you click New Area, a new window will open for the options for calculating an Area.
  • You can enter a Group, Sub Group, Name, and Note.
  • You can also select a Line Colour and line Thickness.

Measuring a Length

  • When you click New Length, a new window will open for the options for measuring a Length.
  • You can enter a Group, Sub Group, Name, and Note.
  • You can also select a Line Colour and line Thickness.

Using Counts

  • When you click New Count, a new window will open for the options for entering counting nodes on your Project.
  • You can enter a Group, Sub Group, Name, and Note.
  • You can also select a Symbol and a Colour for that symbol.
Counts being used in a Project
Counts being used in a Project

advanced options for structures

With the new Advanced Options for Structures, you can precisely control how volumes are trimmed, filled and cut.

Taking advantage of these Advanced Options, will let you calculate banking and batter with ease.

Access the Advanced Options by clicking Advanced Options when taking off a structure, or from an existing structure in the the Site List.

Trim Options

  • By default, None is selected, so no trim will be applied.
  • You can select to trim Top to Proposed or Bottom to Proposed, differentiating between these options will depend on materials in use.
  • You can select to trim Top to Existing or Bottom to Existing, differentiating between these options will depend on materials in use.
  • If applicable, you can choose to trim Inside or Outside of the ground.

Cut and Fill Options

  • By default, Calculate Cut and Fill Underneath will be selected, but these can be unchecked if you don't want to calculate cut or fill underneath the structure.
  • You can check Back Fill, if you need to calculate cutting a volume that will need to be refilled.
  • If you don't want to fill, but still want to apply respread under the structure you can check Respread Under.
  • You can select Trim Fill to Proposed if you only want to fill anything under the structure which intersects the proposed level.
Chose from various trim or cut and fill options for new structures
Chose from various trim or cut and fill options for new structures

takeoff enhancements

We want you to be able to takeoff quickly, and with complete accuracy. Our new improvements make takeoff easier than ever.

Our improvements to takeoff can be found throughout MudShark.

Transmute Improvements

  • You can now use Transmute for dashed contour lines, and treat them the same as if they were solid.
  • We've improved Transmute so it can now be used for structures.

Input Structure Definition 

  •  You can now determine whether a structure surface is defining the Top or the Bottom.
  • From the New Structure window, or from a selected Structure, you can select how the structure is calculated from Surface Definition.

Merge Areas

  • You can Merge Areas together to create a new area.
  • Select Merge Areas from the Edit group on the Home tab in the ribbon, and create a new area, overlapping any area you want to combine it with.

New Offset/Extrude Input Lines tools

You can now use Offset From Input and Extrude Input Line on slopes, and aren't limited to flat surfaces.

Data Caching

MudShark will remember values you enter, and add these into the appropriate field for repetitive tasks, so you can easily enter boring details, takeoff contours or structures with ease.

Transmuting dashed contour lines
Transmuting dashed contour lines

heat maps

We've given you the ability to generate Heat Maps for your projects.

Heat Maps can be generated by checking Calculate Heat Map from the Calculate Check List window that appears when you click Calculate in the Results group of the ribbon.

Heat Maps are divided into structures in the Site List, so you can view any combination of structure and surface.

MudShark uses warm colours to indicate fill depths, and cool colours to indicate cut depths.

Heat Map showing an Existing Site
Heat Map showing an Existing Site

new calculation options

Take advantage of more options for Calculating (or recalculating) a project.

By default, Calculate Open Ground Fill is checked, unchecking it will let you strip and existing site that you don't want to respread of fill back to the original levels.

You can also check Only Use Proposed Contours For Structures, so contours and spots in a Proposed Site will only be used for defining structures.

New Calculation options available from the Calculate Check List window
New Calculation options available from the Calculate Check List window